Demo Limitations¶
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This is the SplineCraft Demo — the evaluation edition. It installs alongside the full plugin so you can try every feature before buying. It is not a cut-down alternative: nothing is stubbed or removed, only how much you can build in one place is capped.
Capped¶
| Demo | Full | |
|---|---|---|
| Spline points per actor | 16 — layout tools clamp to it; points placed by hand past 16 are ignored at build time | unlimited |
| Generated components per actor | 250 — instanced meshes + spline meshes + polygon meshes combined; once reached, the remaining element layers are skipped for that actor | unlimited |
| On-screen watermark | shown while a level runs (SplineCraft DEMO — points 16/16, meshes 220/250) |
none |
| Merge to Static Mesh | disabled — design, preview and iterate freely, but you cannot bake a permanent Static Mesh asset | available |
| Shipping builds | generates nothing, draws no watermark; the build still compiles and packages normally | ships with your game |
Not capped — identical to the full plugin¶
- every placement mode: Concrete / Line / Curve;
- every spline-point alignment tool: Line, Rectangle, Ellipse, Regular Polygon, Arc, Spiral, Sinusoid, Zigzag, Catenary, Bind To Surface, Follow Spline, Uniform, Manual;
- Posts / Sections / Tubes / Knobs / Free Knobs / Polygons / Openings, with their full array / alternate / special / random mesh configuration;
- randomization with a fixed Random Seed;
- Presets and Build Scenarios;
- collision settings and the hit-event delegates.
Every other chapter of this guide applies to the demo unchanged — only the five rows above differ.
What the demo ships¶
BP_SplineCraftDemo(/SplineCraftDemo/Blueprint/) — a ready-made actor, the demo counterpart of the full plugin'sBP_SplineCraft_PRO. Drop it into a level, or place a SplineCraft Demo Actor from the Place Actors browser.- The full primitive library — posts, sections, tubes, knobs — plus the colour materials and
textures, under
/SplineCraftDemo/Primitives,.../Material,.../Material_Inst,.../Texture. - Sample content under
/SplineCraftDemo/Samples—DA_Preset_IronFence, theDA_Preset_Tower_*set andDA_Scenario_GrowingTower.
Both editions in one project¶
The demo (module SplineCraftDemo, ADemoSplineCraftActor, FDemoSC* types) and the full
plugin (module SplineCraft, ASplineCraftActor, FSC* types) are independent UObject types
and can be enabled together with no conflict — a demo actor and a full-plugin actor sitting
side by side in one level each behave on their own.
Moving to the full edition¶
Presets and Build Scenarios you author with the demo are demo-typed assets
(UDemoSplineCraftPreset, UDemoSplineCraftBuildScenario) and are not read by the full
plugin — recreate them there after switching.
Full edition on Fab. Full documentation: https://logdok.github.io/ue-plugins-docs/spline-craft/Full/en/